package com.arrogames.blondbattle.model 
{
	/**
	 * ...
	 * @author Robin van den Bogaard
	 */
	public class WeaponDefinition 
	{
		private var _damage:Number;
		private var _reload:Number;
		private var _speed:Number;
		private var _range:Number;
		
		public function WeaponDefinition() 
		{
			
		}
		
		public function get damage():Number 
		{
			return _damage;
		}
		
		public function set damage(value:Number):void 
		{
			_damage = value;
		}
		
		public function get reload():Number 
		{
			return _reload;
		}
		
		public function set reload(value:Number):void 
		{
			_reload = value;
		}
		
		public function get speed():Number 
		{
			return _speed;
		}
		
		public function set speed(value:Number):void 
		{
			_speed = value;
		}
		
		public function get range():Number 
		{
			return _range;
		}
		
		public function set range(value:Number):void 
		{
			_range = value;
		}
		
	}

}